Paul in particular, we are told by himself, that his bodily presence was mean. “ In all the pictures in which the painter has represented the apostles, he has drawn them with great nobleness he has given them as much dignity as the human figure is capable of receiving yet we are expressly told in Scripture they had no such respectable appearance and of St. The Grand Manner in art depends on the idealization of the imperfect, and Sir Reynolds even taught a series of lectures that emphasized the responsibility of painters to perceive and paint their subjects through generalized perfection rather than carefully creating an exact copy of nature. Joshua Reynolds was a fervent promoter of something called the “Grand Style” or “ Grand Manner“, especially in his paintings. If there is one portrait I feel must be discussed, it would be this one: Sir Joshua Reynolds, self-portrait, c. I think this painting serves a purpose to remind the player of how fragile - physically and mentally - they are as The Painter. Taking Rembrandt’s example on the right, old Jacob Tripp is seen resting his hand gently on his cane while in his nightgown, which suggests the frailty of the painting’s subject, the painting situated in a room which will later serve as an intense and particularly disturbing jumpscare scene. Other portraits in the game suggest The Painter’s fears personified in canvas form. Many memories found in the game show each aftermath when he reverts back to his sober self, clueless to any acts he committed and fearful of what each outcome was. After his accident and the accident that disfigured his wife, alcohol was his go-to, and also his trigger to transformation. While the light of a full moon triggers the transformation of a werewolf though, The Painter has his own triggers that lead to his “transformation” into an aggressive, violent, and selfish “monster” of his own. Once the cycle is over, they wake up with no memory of the things they have done. When someone transforms into a werewolf, they lose all sense of self, performing unspeakable acts of violence. Obviously The Painter is not a werewolf, but what is it that werewolves experience that is similar to The Painter’s own reality? Prior to the game taking the nightmare plunge, this simple painting in the upstairs office speaks volumes as to what kind of character The Painter is - and only five minutes in the game. In extreme cases, this was also known as “werewolf syndrome”, as the subject’s condition would render them to adopt an appearance of the mythical creature. This painting illustrates a young Antonietta with hypertrichosis, a condition where the subject grows an abnormally excessive amount of hair. I also found this painting by Lavinia Fontana interesting, which hangs over The Painter’s desk in the office on the second floor: Portrait of Antonietta Gonzalez by Lavinia Fontana, circa 1595 This is evident throughout his interactions with memories and heirlooms found throughout the mansion. The Painter is a man with obviously many sides to him. Now a little older and wiser, I took a look at these again and had a change of heart. I will be offering my own interpretations and they are, by no means, concrete, canon, or confirmed by the Bloober Team.Īt first, I didn’t think that these weird paintings meant anything much - just a vehicle for a good jumpscare when they would appear suddenly behind doors, or fly off walls. (#Selfie! Humour aside, note how the light and dark vastly changes the tone of a picture.) Disclaimerġ.) There are a lot of spoilers in this article, so please read at your own risk if you haven’t played Layers of Fear and 2.) The views and opinions in this article are all my own. Credit goes to our CEO for sweet headshots
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